Clean Code & Programming Best Practices
"Clean Code" by Robert C. Martin provides principles and practices for writing readable, maintainable software.
1. General Rules
- Meaningful Names: Choose names that reveal intention. Avoid
tempora1. - Functions Should Be Small: Do one thing and do it well (Single Responsibility).
- Function Arguments: Ideally 0-2; avoid more than 3.
- DRY (Don't Repeat Yourself): Avoid duplicated logic.
- KISS (Keep It Simple, Stupid): Don't overengineer.
- YAGNI (You Ain't Gonna Need It): Don't write code for features you might need in the future.
2. Comments
- Only use comments when you can't express yourself in code.
- Avoid "noise" comments like
// increment i. - Use
TODOsparingly.
3. Error Handling
- Use Exceptions instead of error codes.
- Don't return
nullif possible (use Null Object pattern or throw exceptions). - Wrap third-party APIs to isolate them from your core logic.
4. SOLID Principles (Quick Recap)
- S: Single Responsibility
- O: Open/Closed
- L: Liskov Substitution
- I: Interface Segregation
- D: Dependency Inversion Detailed SOLID Guide
5. Other Best Practices
- Early Return: Instead of deep
if-elsenesting, return early. - Composition over Inheritance: Prefer building objects from other objects rather than deep inheritance chains.
- Boy Scout Rule: Always leave the code cleaner than you found it.
6. Refactoring Legacy Code (Monolith)
- Strategy:
- Write tests for existing functionality (ensure no regressions).
- Identify and extract responsibilities into smaller classes (SRP).
- Decouple components using Dependency Injection.
- Refactor incrementally, running tests at each step.
- Apply design patterns like Strategy, Factory, or Service objects to simplify logic. Detailed Design Patterns Guide